Furthermore, vector file-formats imply vector graphics, which is a very different way of working than Krita is specialized in. The downside is that the computer needs to spend a lot of time thinking about how it should look, and sometimes different programs have different ways of interpreting the values. They are really small because the technology used to create them is based on mathematics, so it only stores maths-variables and can achieve very high quality. Vector file-formats like SVG are a typical example of the latter. What we generally see is that formats that are small on disk either lose image quality, or require the computer to spend a lot of time thinking about how the image should look. Generally, there are the following features that people pay attention to in regards to file formats: Compression ¶Ĭompression is how the file-format tries to describe the image with as little data as possible, so that the resulting file is as small as it can get without losing quality. In this category we try to describe these in a manner that can be read by beginners. While most file-formats can be looked up on wikipedia, this doesn’t always explain what the format can be used for and what its strengths and weaknesses are. This category is for graphics file-formats.
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